Ales Mansay (
eensietay_agicianmay) wrote in
insertcoins2013-03-18 03:28 am
Entry tags:
For my First Trick.. [Action]
[There’s a strange little stand set up in Grand Central Station, with an even stranger little man bouncing excitedly in front of it. The stand itself is just a simple table with some odd-shaped masses hidden under a bright purple sheet…
Many in the Arcade have already met the Magician (or his double), but it’s a rare occasion to see him in total NPC-mode outside of his own game. He’s in top form: loud, animated, and humorously charming. He sounds a little bit like a carny or a used car salesman, and his grin is as bright as possible.]
Ladies and entlemengay of the arcade! Do you live in fear of stepping outside your game? Well, worry not, friends! I’ve got just what you need!
[With a dramatic flourish, he whips the sheet off the table, revealing rows of glass bottles, each containing a single, floating heart.]
Multiple lives, at any time, in any game, whenever you need it! All you have to do is crack open a bottle-
[He picks one of them up and bashes it on the corner of the table. The glass shatters and vanishes, as the heart grows in size and floats behind him. Now that it’s larger, it’s easier to see that the heart has a dopey-looking smile on its face...]
-And voila! You are now safe to explore! Each heart is guaranteed to last you for an entire life! Battered, burnt or bubbilized; you’ll be good as new as soon as the heart breaks! Careful, though- The heart won’t save you from being crushed or drowned! So don’t get too rowdy! And hooow much would this cost, you might ask? Well, that’s up to you! You heard me right, folks!
Since there’s no... aheh, real currency between all of our games- heck, some of you don’t even have any form of credits… I’m willing to barter! Got any interesting power-ups from your own games? Or maybe a prize, a gadget, a weapon? I’m interested in anything! Just give me something good, and I’ll give you as many hearts as you need.
[a]
[The Magician’s excited pitch is starting to cool down, and he turns to face the small crowd that’s formed. He extends a hand in a friendly sort of greeting, but it’s clear the gears are turning in his head as he stares expectantly at his audience.]
So... what do you say?
[b]
[Some time after the initial crowd has passed; the Magician still has plenty of stock left to sell. The heart is bobbing peacefully behind him as he tries to get the attention of some tough looking characters.]
Need some proof that my product can save your life? Give it a test run! Come on, hit me! Pop me right on the nose! I’ll be fine, you’ll see!
Many in the Arcade have already met the Magician (or his double), but it’s a rare occasion to see him in total NPC-mode outside of his own game. He’s in top form: loud, animated, and humorously charming. He sounds a little bit like a carny or a used car salesman, and his grin is as bright as possible.]
Ladies and entlemengay of the arcade! Do you live in fear of stepping outside your game? Well, worry not, friends! I’ve got just what you need!
[With a dramatic flourish, he whips the sheet off the table, revealing rows of glass bottles, each containing a single, floating heart.]
Multiple lives, at any time, in any game, whenever you need it! All you have to do is crack open a bottle-
[He picks one of them up and bashes it on the corner of the table. The glass shatters and vanishes, as the heart grows in size and floats behind him. Now that it’s larger, it’s easier to see that the heart has a dopey-looking smile on its face...]
-And voila! You are now safe to explore! Each heart is guaranteed to last you for an entire life! Battered, burnt or bubbilized; you’ll be good as new as soon as the heart breaks! Careful, though- The heart won’t save you from being crushed or drowned! So don’t get too rowdy! And hooow much would this cost, you might ask? Well, that’s up to you! You heard me right, folks!
Since there’s no... aheh, real currency between all of our games- heck, some of you don’t even have any form of credits… I’m willing to barter! Got any interesting power-ups from your own games? Or maybe a prize, a gadget, a weapon? I’m interested in anything! Just give me something good, and I’ll give you as many hearts as you need.
[a]
[The Magician’s excited pitch is starting to cool down, and he turns to face the small crowd that’s formed. He extends a hand in a friendly sort of greeting, but it’s clear the gears are turning in his head as he stares expectantly at his audience.]
So... what do you say?
[b]
[Some time after the initial crowd has passed; the Magician still has plenty of stock left to sell. The heart is bobbing peacefully behind him as he tries to get the attention of some tough looking characters.]
Need some proof that my product can save your life? Give it a test run! Come on, hit me! Pop me right on the nose! I’ll be fine, you’ll see!

no subject
Enough to throw caution to the wind.]
Yeah? How's this fer SCARED?!
[Suddenly, he socks him square in his big-nosed face, as hard as he can.
Worst case scenario, the Twins are here as witnesses, and Ales asked for it. Literally.]
no subject
Meanwhile, Tic just looks horrified. Though normally he wouldn't be, this was literally the very first impression they'd be making at a new arcade, and they've started it off by Turbo slugging someone.
...even though he TOLD him to, it still makes him feel a bit uneasy.]
no subject
[Even though he's prepared for it, the punch still hurts like heck. He's thrown backwards into the table from the impact, and the hovering heart shatters with the sound of breaking glass. But as soon as it breaks, the pain is gone and Ales is fine. There's no bruises, bloody nose, or death animation to speak of! He pulls himself up and grins at the brothers.]
What'd I tell ya? It works fine! But eeshay, remind me not to start an argument with you! You sure you're not from one of those fighting games?
no subject
He has to admit, the fact that dopey-looking heart actually worked is kind of impressive. As far as Turbo was aware before, extra lives didn't work outside your own game. Makes him wonder a little more about Ales's game, and all the other strange new games here that he and the Twins have never seen before.]
no subject
Does that really work on characters that aren't from the game yer from??
[If that was true, something like that could be revolutionary. One could traverse games outside of their own without having to worry- for an entire life, at least.
But that didn't change the fact that Ales could be pulling their legs. Of course the heart would work on him, if it were an item from his own game. They didn't have any reason not to believe him, but anyone knows that looks can be deceiving.
They're not there for extra lives anyway, but...it's definitely curious.
Tas shakes his head a bit and uses an arm to push Tic back a little, not noticing the grimace his brother shoots him.]
Look. That was uuh...fun an' all I guess, but what I really wanna know is what game yer from.
[Being in a new arcade meant new games and new characters was a given, but Tas can't say he's ever met a character quite like Ales before.]
no subject
I don't see why not! I've heard other "power-ups" work just fine.. It's just that no one's ever bothered to give 'em out!
I'm from Rayman Origins! [He points to the gate, a little ways away from where his stand is set up. The tunnel still looks clean and graffiti-free.] One of them, actually! Apparently my game's so popular they had to get two cabinets, heheh!
Speaking of.. don't be surprised if you run into the "other" me! We're pretty much twins, but he's got some scars on his right hand!
no subject
That sounded absurd. Turbo's game was by far Litwak's most popular, but it wasn't like the owner ever went and plugged in a second Turbo Time machine.
But this was a whole new arcade, a much bigger one. Maybe things worked differently here. Still, Litwak never had more than one of a single cabinet, so Turbo's never met more than one of someone before. He knows from his own brothers that twins can look alike but still be very different, but what about different copies of the same person? He gets the feeling if he runs into the other Ales, whether or not he can tell them apart from their hands, it's going to be at least a little bit bizarre.]
Tch. What kinda game's so goshdang special that an arcade needs freakin' TWO'a them?
[Because clearly, if an arcade needed more than one of any game, it should be Turbo Time.
And he's the only Turbo around.
... At least, as far as he knows.]
no subject
And awkward.
How strange would it be to be running into your doppelganger all the time? It was strange enough having a twin, but he and Tic were different enough in personalities that it wasn't really like running into himself. It was just like looking into a mirror, only the person in the mirror is completely different even though they look exactly like you do.]
Yeah. ...and if there're two cabinets, how do the gamers know which game they're 'sposed ta play? What if they play that other guy's game more than yours? What happens then?
[It didn't really seem fair, even if the arcade was busy enough to mean that both cabinets would be played at any given time. Then again, it's not like they'd ever known what that was like. No matter how popular Turbo Time got, Litwak never even seemed to consider bringing in another cabinet. So why was that different for this arcade?
Was it simply because it was bigger...?]
no subject
and knows all of your many, many secrets.]It's a platformer! A really big one! It's meant to be played with 4 players, and it comes with shooting, racing and battle segments! It's pretty iffyspay! We have two consoles so the players don't have to wait! It takes a while for the the gamers to give up, usually.. The other one's been around for longer, but mine has new content! Levels, characters, stuff like that!
Even though mine is better, the players like us both! It's not a problem..
[Though he did notice that his console gets a little more attention than his doppelganger.. He's not worried, though. No one would ever stop playing their game, right?]
no subject
Wait a second though, racing segments? Since when did platformers have anything to do with racing? There were racing games, platform games, shooting games, etcetera, and games usually weren't more than one kind of game... at least the ones Turbo is familiar with. The speed demon narrows his eyes at The Magician.]
Yeah well don't get cocky, tall-hat! Yer fancy-arse newfangled jumpin' game may have racin' but gamers KNOW where'ta go when they wanna race! They come'ta MY game, and ME, the best racer that's ever been programmed!
[Despite recent experiences, and resulting resolutions, paranoia and jealousy are still hard habits to break.]
no subject
[The comment is admittedly unnecessary, but Tas can't stop himself from saying it anyway. Then again, he's used to those kinds of comments from Turbo, so it's not hard for him to just brush it off.
While he's distracted with Turbo, Tic folds his arms and asks Ales another question, one that Tas had been meaning to bring up himself.]
Well...what's up with all the other games in the arcade then? Can ya give us some idea of what all else is plugged in right now?
[Because, currently, there are more games they don't recognize than they'd care to stop and count.]
no subject
[He looks around at the other entrances in the arcade. He actually hasn't explored that many of them, but he has a basic idea.]
Well, there's games for dancing and rhythm keeping, fighting, racing, shooting, a few platformers, puzzle games.. a little bit of everything! We've also got some of those blocky old retro games..
no subject
Tas already asked the next question that Turbo was going to, though The Magician's answer causes the oldest racer to raise a brow.]
"Blocky ol' retro games"? The heck are ya talkin' about?
no subject
You wouldn't happen t'be talkin' 'bout games like ours bein' blocky an' old, right?
no subject
Bubble me! Uh, sorry, I didn't realize! You look pretty slick for coming from an older game... 16-bit, right? 8-bit?
no subject
8-Bit, schnoz-face, and PROUD ta'be! We don't need some fancy-arse newfangled graphics ta'rake in all the quar--
[All of a sudden he fully processes what Ales said, though he isn't at all sure he heard right.]
... Wait, didya also just call 16-bit old? I thought that was the cuttin' edge new thing ev'ry gamer was losin' their heads over!
no subject
It is the cuttin' edge right now, ain't it?...
[That was the sole reason Roadblasters had been so wildly popular when it was first plugged in. It made no sense for Ales to be calling that old. While it was true this arcade had games that completely seemed to surpass anything else the brothers had ever seen before in terms of graphics. Heck, half of them looked like they were just parts of the gamer's world made into a video game.
...but...why?]
no subject
I don't even know if I HAVE bits! [Seriously, what are bits? He only hears the old games referred to as that..]
no subject
Are all yer frickin' screws loose?! That stupid hotshot new game RoadBlasters came out THIS YEAR, 1987, and it's 16-bit! Gamers were sayin' s'the best graphics they've ever seen! How in Pong's name is that "old school"?!
'Course ya have BITS! What kinda game character doesn't have pixels or bits?!
[Of course, somehow those mysterious games definitely don't look like they have pixels, but Turbo doesn't understand why... yet.]
no subject
So that just makes what Ales is saying all the more confusing. ...Perhaps Turbo is on to something, and the Magician is just missing a few pixels up where his brain was supposed to be.
For the moment the two stay silent, quite incredulous at this point, and obviously as agitated as Turbo is.]
no subject
Are you joking around or not..? It's 2013. 16-bit hasn't been the best in a looong time.
no subject
Before looking at Ales like The Magician is absolutely insane.
This doesn't change the fact the racer is still furiously snappish, probably even more now than he was just a minute ago.]
ARE YOU SCREWIN' AROUND! 'Cause if ya are THAT INN'IT FUNNY!
[It should be very clear to Ales now that Turbo and the Twins are anything but kidding.]
no subject
2013!?? That's freakin' INSANE! That'd be 26 years in th'future! Whadda' ya take us for, morons!?
[Tas sounds both angry and uneasy, because unless Ales has the best poker face of any character that's ever existed, it sounds as if fully believes that it really is 2013.]
no subject
I'm not kidding around! Look, you could ask anybody else, and they'd tell you the same thing!
B-besides, you're the ones saying 16-bit is the coolest new thing! Games are 3D now! High definition! It sounds like you're 26 years in the past.. I know this must be really confusing, but I'm just trying to help!
[SO PLEASE STOP YELLING AT HIM.]
no subject
Ask anyone else?
... He thinks he'll do just that.
He turns to see another character, who looks to be a soldier from a first person shooter, passing nearby. He shouts to them, to get their attention.]
'EY MAC! WHAT YEAR IS IT?
[The soldier raises their brow at the racer, and at such a strange question, but answers nonetheless.
"Uh, 2013? What are ya, retro?"
And just like that, Turbo loses all color in his face, his gray skin paling to become almost as white as his jumpsuit. He could swear his heart stopped beating for several seconds.
3D... High Definition...
That would explain why all those games didn't look like the games they knew at all. 16-bit wasn't cutting edge anymore. Technology had advanced even farther, and graphics had gotten even better. So much that they now looked nearly real.
He's so beyond shocked, his lisp starts to show itself, as he mutters aloud.]
W-We... we were unplugged...
Fer twenty-thix y-years...
[That's the only logical explanation explanation, as to how suddenly being so far in the future is even possible.
Right?]
no subject
T....twenty-six....
....years....?
[It made no sense, but it was the only explanation that they could think of. What else could it be?
Whatever has happened here, it's definitely a lot bigger than the three first realized. They had been unplugged for seemingly twenty-six years, and were now stuck in the year 2013. They thought they'd escaped the fate of one who had been unplugged, and in a sense they had.
But had they truly?]
no subject
[But then again.. It's probably not a good idea for them to go in there unprotected. He grabs three bottles off the table and holds them out.]
You'll probably need these for later. They're on the house! Consider it a welcoming gift.
[Besides, all the information they've accidentally provided about unplugged games is payment enough.]